@article{oai:niigata-u.repo.nii.ac.jp:00003609, author = {山本, 正信 and 八木下, 勝利 and 古山, 隆志 and 大久保, 直人 and 星, 昌人 and 星野, 准一 and 山中, 一}, issue = {4}, journal = {日本バーチャルリアリティ学会論文誌, 日本バーチャルリアリティ学会論文誌}, month = {Dec}, note = {This paper presents a novel method for analysis and synthesis of human actions in movies. This method can capture human actions from movies by fitting an articulated model to the human body image in the movie. This non-invasive method enables us to capture actions even from old movies. Results of capturing actions from real movies are shown. Furthermore, replaying the captured actions from some movies can costar the digital actors in one short animation.}, pages = {503--511}, title = {映画からの俳優の演技の測定とアニメーションでの再利用(<特集>エンタテインメントVR)}, volume = {7}, year = {2002} }